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October 12, 2009
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:iconjembury:
kind of a different feel for my work, this piece was another experiment towards the style I want to use on my GN, part animated/part painted. I'm digging this look so far.

Working on other design elements now that I'm finished with this, trying to nail down a better version of the main characters "sword", going to be doing some more environment studies for the various locations in the script etc....

It's not traditional comic book looking art I know, but I'm kind of trying to steer away from that anyways I think.
:icongrondhammar:
The hybrid painted/cell shaded look is very eye-catching, and definitely solves focal point problems on its own.

The main problem with it I can see is simply grounding the characters in the scene. You may want to deepen and sharpen the shadows under the character's feet/paws. Also, you may want to paint in some hint of why the characters appear (via cell-shading) to be lit frontally.

The weapon looks impressively pointy, and all the characters look very alert and slightly stressed at whatever's out there. Great job creating tension.
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:iconjembury:
yeah, you're spot on with grounding the characters more in the scene. I didn't really work on this in a normal fashion, it's basically a background painting, and then the characters are on their own layer. I should have just approached it like I do normal comic coloring so that it was more cohesive.
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